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Description
dat feeling when you finish exams and school is over... byotifol
Happy (early) Holidays, guys! I'm ending the year on a high note. I love how this one turned out. Those seven+ hours definitely paid off, hope you guys think the same!
I imagine this would be Locar a few years in the future, when he's not a knight in training anymore but a fully trained badass warrior. I love that shoulder pad btw.
Speedpaint video: youtu.be/tQqgMFZPelw
Locar belongs to me
Happy (early) Holidays, guys! I'm ending the year on a high note. I love how this one turned out. Those seven+ hours definitely paid off, hope you guys think the same!
I imagine this would be Locar a few years in the future, when he's not a knight in training anymore but a fully trained badass warrior. I love that shoulder pad btw.
Speedpaint video: youtu.be/tQqgMFZPelw
Locar belongs to me
Image size
1948x1584px 2.13 MB
© 2016 - 2024 Dashyburd
Comments18
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alright I'm gonna give you the critique but take in mind I don't have much knowledge about zelde wind waker as I never had the chance to play it
first off I like the technique you used , I think digitally colored traditionnal sketches always give a better rendition than a full digital drawing , mines always looks so flat and boring to me . the pose you used does not look very stiff so that's a good point too , not sure what kind of brush you used for the shading but it is consistent , also I like how his head is posed and that little smirk that can let the viewer imagine what happened
now on some negative points , sooo the character looks like he has been in a bad fight considering the blood on his face , wich goes to my point : why the armor and clothes has no damage ? I mean , he can't have been hit only in his head for some reason XD , the sword too should have some wear after such a fight , any sword actually needs to have some wear if they are not magic or something . It's also a bit hard to see how is the sword resting on his shoulder , the angle of it is kinda awkward . Also that blood , wether it is his or his enemie's should have stained his armor and clothes , even just a few little stains will do the job well , no need to go full gory here . also I would advice to make one of the light's reflection on the eyes fully white , it always makes the eyes pop out better this way . the nose seems to have a wrong angle too , if his head is leaning upwards the nose should follow too .
I think that's all I have to say hehe
first off I like the technique you used , I think digitally colored traditionnal sketches always give a better rendition than a full digital drawing , mines always looks so flat and boring to me . the pose you used does not look very stiff so that's a good point too , not sure what kind of brush you used for the shading but it is consistent , also I like how his head is posed and that little smirk that can let the viewer imagine what happened
now on some negative points , sooo the character looks like he has been in a bad fight considering the blood on his face , wich goes to my point : why the armor and clothes has no damage ? I mean , he can't have been hit only in his head for some reason XD , the sword too should have some wear after such a fight , any sword actually needs to have some wear if they are not magic or something . It's also a bit hard to see how is the sword resting on his shoulder , the angle of it is kinda awkward . Also that blood , wether it is his or his enemie's should have stained his armor and clothes , even just a few little stains will do the job well , no need to go full gory here . also I would advice to make one of the light's reflection on the eyes fully white , it always makes the eyes pop out better this way . the nose seems to have a wrong angle too , if his head is leaning upwards the nose should follow too .
I think that's all I have to say hehe